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CHSM
4.4.1
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| This is an iterator in "STL style" to iterate over the (direct child) states a machine has | |
| This is an iterator in "STL style" to iterate over the child states of a parent state | |
| The occurrence of an event ("broadcast") is that which causes transitions in a machine | |
| This is an iterator in "STL style" to iterate over the child states of a parent state | |
| A machine contains an entire Concurrent, Hierarchical, Finite State machine | |
| A state is the simplest kind of state in a machine: it has no child states | |
| A parent is-an abstract state that has child states | |
| A cluster is-a CHSM::parent that can have at most one child-state active at any given time | |
| A set is-a CHSM::parent that has either all or no child-states active | |
A transition is a simple struct containing information for a transition from one state to another in a machine |
1.8.3.1